hi all, i have created a deformer , but i want to set some attributes to certain values on that deformer( ie. before deformer start working). I figure out( through some plugins calls) that it would be best if i create a MPxCommand to call my deformer. but i am not able to do that, as i am not aware how would i set data over my deformer node also can i connect some object to deformer node when i call MPxDeformerNode.
i have seen certain plugins which register melCommand and mayaNode in single plugin(thats fine) but when they call there mel command (with proper selection) it creates maya node( custom node or deformer). can some one point me to right direction thanks sunnyC. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
