just to add to above , data that i want to add is multiElement matrix and is calculated by another function..
On Jun 6, 3:44 pm, sunny <[email protected]> wrote: > hi all, > i have created a deformer , but i want to set some attributes to > certain values on that deformer( ie. before deformer start working). > I figure out( through some plugins calls) that it would be best if i > create a MPxCommand to call my deformer. but i am not able to do that, > as i am not aware how would i set data over my deformer node also can > i connect some object to deformer node when i call MPxDeformerNode. > > i have seen certain plugins which register melCommand and mayaNode in > single plugin(thats fine) but when they call there mel command (with > proper selection) it creates maya node( custom node or deformer). can > some one point me to right direction > > thanks > > sunnyC. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
