just to add to above , data that i want to add is multiElement matrix
and is calculated by another function..

On Jun 6, 3:44 pm, sunny <[email protected]> wrote:
> hi all,
> i have created a deformer , but i want to set some attributes to
> certain values on that deformer( ie. before deformer start working).
> I figure out( through some plugins calls) that it would be best if i
> create a MPxCommand to call my deformer. but i am not able to do that,
> as i am not aware how would i set data over my deformer node also can
> i connect some object to deformer node when i call MPxDeformerNode.
>
> i have seen certain plugins which register melCommand and mayaNode in
> single plugin(thats fine) but when they call there mel command (with
> proper selection) it creates maya node( custom node or deformer). can
> some one point me to right direction
>
> thanks
>
> sunnyC.
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http://groups.google.com/group/python_inside_maya
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