Hi! I'm a first-poster, but a long-time-reader, so first of all compliments to all of you guys! I'm a MEL - Python user, and I know very little about C/C++. I was presented with a problem a day ago, where I would have to extrapolate data of a fluid shape, such as color, density, position, and then bring them back to Houdini. Being able to read them in Houdini won't be a problem (I hope). Being able to export them quickly it's givining me headachess. I tried to use mel to export data, and it works fine, but it just too slow. So I started looking around and I found out that there has been already somebody working something out
http://groups.google.com/group/python_inside_maya/browse_thread/thread/27c9c62e0390a775/7a6af00f8339d1bf?hl=en&lnk=gst and http://groups.google.com/group/python_inside_maya/browse_thread/thread/edc6a516d10551c2/b571e9c6ef165e87?hl=en&lnk=gst I kind of understand how does it work, but I can't get it to work my self. I get stuck right at the beginning. Questions: fluidNode = OpenMayaFX.MFnFluid(node) What is node supposed to be? MFnFluid is supposed to get a "MDagPath const &" type. How can I get "node" to become what MFnFluid wants? I would like this to be working on a selection basis, so would the "node" get a different parametrization? I'm not sure what a MDagPath does as well. More to come Thanks, Fabio. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
