Nice tips everyone! What I have been doing works fine for sending my Mel or Python scripts to Maya from my IDE. I thought it would be nice to remove the need to format my Python using Mel when sending it to Maya.
My method is similar to AK Eric. Thanks again for all the input, definitely gives me some ideas to play with. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of AK Eric Sent: Tuesday, February 02, 2010 12:18 PM To: python_inside_maya Subject: [Maya-Python] Re: commandPort Interesting, thanks for the tip, I'll give that a shot. I'm the first to admit I'm no socket expert ;) On Feb 1, 9:41 am, Marc Downie <[email protected]> wrote: > > As an aside: While you can open a socket with both mel and Python... > > I've found that no matter what I do, if I open a socket with Python, > > the above solution won't work.. I have to open it with mel. > > Frustrating. > > Well, at least on the mac I can state that this doesn't happen. We open > sockets (port >1024) from Python all the time and they work like sockets. > Are you sure you are getting the threadding right for executing the incoming > python ? It seems to me that you have to use executeInMainThreadWithResult() > [1] in order to have a socket server actually run code that it recieves. > > Marc > > [1]http://download.autodesk.com/us/maya/2009help/index.html?url=Python_P... > -- http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
