Not to belabor the point, I just want to make sure I understand...

Is there a way to get pyQt handles to the objects created this way?

cmds.window returns a string, which must then be used by Maya's qt
implementation to map to a qt widget. Does a python developer have any way
of accessing this handle as well?



On Thu, Mar 18, 2010 at 4:17 PM, John Creson <[email protected]> wrote:

> Yes and Yes
>
> On Thu, Mar 18, 2010 at 6:10 PM, shawnpatapoff <[email protected]>
> wrote:
> > Just so understand it,
> >
> > cmds.window('myWin')
> > cmds.columnLayout('myColumn')
> > cmds.button('myButton')
> > cmds.showWindow('myWin')
> >
> > Is the same but instead of using ELF it's now using QT under the hood.
> > If this is the case, does that potentially mean more user end control
> > than before?
> >
> > -shawn
> >
> > On Mar 18, 2:48 pm, Ofer Koren <[email protected]> wrote:
> >> - "WIth PyQt or a C++ plugin, technically yes [embed maya qt widgets
> within
> >> a custom PyQt widget]"
> >> - "You need pyqt or a c++ plugin to get at the qt objects themselves"
> >>
> >> How does that work exactly? can you show an example?
> >>
> >> - Oferwww.mrbroken.com
> >>
> >> On Thu, Mar 18, 2010 at 8:02 AM, Chris G <[email protected]> wrote:
> >> > On Thu, Mar 18, 2010 at 4:21 AM, Ofer Koren <[email protected]> wrote:
> >>
> >> >> A couple of Maya 2011/Qt questions:
> >> >> - Is it possible to embed maya qt widgets within a custom PyQt
> widget?
> >>
> >> > WIth PyQt or a C++ plugin, technically yes, but how well this would
> work
> >> > would probably be case by case because maya qt widgets aren't designed
> to be
> >> > put into custom ui like that.  There is a new command which will load
> a qt
> >> > designer xml file and create a maya qt ui based on it, that approach
> might
> >> > work better than creating a pure custom parent widget.  What did you
> have in
> >> > mind?
> >>
> >> >> - Are the Qt methods/attributes of Maya widgets accessible from
> python? or
> >> >> is it still through string-based mel commands (where basic datatypes
> are
> >> >> passed around instead of actual Qt objects)?
> >>
> >> > No, it the same commands as before, just with qt implementation under
> the
> >> > hood.  You need pyqt or a c++ plugin to get at the qt objects
> themselves.
> >>
> >> > - chris
> >>
> >> > --
> >> >http://groups.google.com/group/python_inside_maya
> >>
> >>
> >
> > --
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