Hi

When I was at ILM there was a cool tool that would calculate the
orientation of an object based on the volume
thanks to the eigenvector.
There they were using some old module called Linear Algebra to get the
eigenvector result from the arrays
of the object, but I know that Numpy has integrated the Linear Algebra
Module so I guess that is the same.

I haven't been able to find a good way to just get an object parsing
on the matrices of the individual vertex and then
feed a 4x4 matrix to Numpy so that would give me a matrix that applied
to a Locator would result to the right orientation of the object even
if the original pivot is completely in a different position like when
we freeze the transform on a rotated object in space.

Anyone got a clue of a reasonably simple way to do that ?

Thank you in advance.

-- 
http://groups.google.com/group/python_inside_maya

To unsubscribe from this group, send email to 
python_inside_maya+unsubscribegooglegroups.com or reply to this email with the 
words "REMOVE ME" as the subject.

Reply via email to