Hey Maurizio,

I believe you are looking for the code defining an object oriented bounding
box. This uses the eigen vectors of a covariance matrix. Alas I cannot
provide any sample code.... but this site has been kind enough to give out c
code. A port of this math lib would be a great addition to pymel.

http://www.geometrictools.com/LibFoundation/Containment/Containment.html

Good to hear from you Marurizio don't be a stranger to SF.

Matt



On Wed, Mar 24, 2010 at 3:35 PM, Beau Garcia <[email protected]> wrote:

> Im not 100% sure this is what your asking,
> But If you want to work out the orientation of a object based on the actual
> mesh information,  rather than its transform.
> I guess you could specify 3 vertex ID's which will allow you to calculate
> the cross products and derive a orientation that way.
> The vertex ID's would have to remain the same for it to work though.
>
> Beau
>
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