animCurves are locked during referencing full stop, I don't think there's any way to unlock or edit them afterwards. It's a pain as one of the things I often found is that you may want to reference in a sequence, but shift the curve times round to suit. As far as I know there's no way to over-ride this.
On 17 May 2010 20:06:00 UTC+1, Judah Baron <[email protected]> wrote: > You can't just unlock a node that was locked in a referenced file. Depending > on what you want to do, there may be other ways of accessing the node. Can > you describe your use case a little? > > -Judah > > > On Mon, May 17, 2010 at 11:13 AM, Brandon Harris <[email protected]> wrote: >> >> isn't it like >> >> import maya.cmds as cmds >> >> cmds.lockNode(nodeName, lock=False) >> >> Brandon L. Harris >> >> On May 17, 12:53 pm, ynedelin <[email protected]> wrote: >> > hey all >> > >> > does anyone know of a way to unlock a referenced node? >> > >> > in particular an animcurve node? >> > >> > yury >> > >> > --http://groups.google.com/group/python_inside_maya >> >> -- >> http://groups.google.com/group/python_inside_maya > > -- > http://groups.google.com/group/python_inside_maya -- http://groups.google.com/group/python_inside_maya
