thanks a lot for the tip I will look into these scripts.
yury On Mon, May 17, 2010 at 12:51 PM, Mark Jackson <[email protected]> wrote: > Actually there is a mel global that can over ride the default locking > on a node type/attr basis. I've never run it but remember reading > about it when we first looked into a referenced pipeline. > > getLockReferenceExcludedNodeTypes() > getLockReferenceExcludeAttributes() > > theres a chunk in the manuals that go over it. Not sure if that's what > you're after or not > > Mark > > On 17 May 2010 21:35, Mark Jackson <[email protected]> wrote: > > animCurves are locked during referencing full stop, I don't think > > there's any way to unlock or edit them afterwards. It's a pain as one > > of the things I often found is that you may want to reference in a > > sequence, but shift the curve times round to suit. As far as I know > > there's no way to over-ride this. > > > > > > > > On 17 May 2010 20:06:00 UTC+1, Judah Baron <[email protected]> > wrote: > >> You can't just unlock a node that was locked in a referenced file. > Depending on what you want to do, there may be other ways of accessing the > node. Can you describe your use case a little? > >> > >> -Judah > >> > >> > >> On Mon, May 17, 2010 at 11:13 AM, Brandon Harris <[email protected]> > wrote: > >>> > >>> isn't it like > >>> > >>> import maya.cmds as cmds > >>> > >>> cmds.lockNode(nodeName, lock=False) > >>> > >>> Brandon L. Harris > >>> > >>> On May 17, 12:53 pm, ynedelin <[email protected]> wrote: > >>> > hey all > >>> > > >>> > does anyone know of a way to unlock a referenced node? > >>> > > >>> > in particular an animcurve node? > >>> > > >>> > yury > >>> > > >>> > --http://groups.google.com/group/python_inside_maya > >>> > >>> -- > >>> http://groups.google.com/group/python_inside_maya > >> > >> -- > >> http://groups.google.com/group/python_inside_maya > > > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
