thanks a lot for the tip

I will look into these scripts.

yury



On Mon, May 17, 2010 at 12:51 PM, Mark Jackson <[email protected]> wrote:

> Actually there is a mel global that can over ride the default locking
> on a node type/attr basis. I've never run it but remember reading
> about it when we first looked into a referenced pipeline.
>
> getLockReferenceExcludedNodeTypes()
> getLockReferenceExcludeAttributes()
>
> theres a chunk in the manuals that go over it. Not sure if that's what
> you're after or not
>
> Mark
>
> On 17 May 2010 21:35, Mark Jackson <[email protected]> wrote:
> > animCurves are locked during referencing full stop, I don't think
> > there's any way to unlock or edit them afterwards. It's a pain as one
> > of the things I often found is that you may want to reference in a
> > sequence, but shift the curve times round to suit. As far as I know
> > there's no way to over-ride this.
> >
> >
> >
> > On 17 May 2010 20:06:00 UTC+1, Judah Baron <[email protected]>
> wrote:
> >> You can't just unlock a node that was locked in a referenced file.
> Depending on what you want to do, there may be other ways of accessing the
> node. Can you describe your use case a little?
> >>
> >> -Judah
> >>
> >>
> >> On Mon, May 17, 2010 at 11:13 AM, Brandon Harris <[email protected]>
> wrote:
> >>>
> >>> isn't it like
> >>>
> >>> import maya.cmds as cmds
> >>>
> >>> cmds.lockNode(nodeName, lock=False)
> >>>
> >>> Brandon L. Harris
> >>>
> >>> On May 17, 12:53 pm, ynedelin <[email protected]> wrote:
> >>> > hey all
> >>> >
> >>> > does anyone know of a way to unlock a referenced node?
> >>> >
> >>> > in particular an animcurve node?
> >>> >
> >>> > yury
> >>> >
> >>> > --http://groups.google.com/group/python_inside_maya
> >>>
> >>> --
> >>> http://groups.google.com/group/python_inside_maya
> >>
> >> --
> >> http://groups.google.com/group/python_inside_maya
> >
>
> --
> http://groups.google.com/group/python_inside_maya
>

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