Hi guys,

There are lots of ways to develop a Maya GUI script and I'm wondering
what options you choose and the reason or experience behind. Say, we
have the following ways to do GUI scripting:

  * Native maya python way, just like the direct translation of mel
way.
  * Pymel way, with OO-like widgets, helpful layout wrappers and
flexible lambda for callbacks.
  * PyQt + Qt Designer way, layout your widgets in Qt Designer and
write your domain logic and behaviors.
  * ... you name it...

Your opinions?

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