Hi guys, There are lots of ways to develop a Maya GUI script and I'm wondering what options you choose and the reason or experience behind. Say, we have the following ways to do GUI scripting:
* Native maya python way, just like the direct translation of mel way. * Pymel way, with OO-like widgets, helpful layout wrappers and flexible lambda for callbacks. * PyQt + Qt Designer way, layout your widgets in Qt Designer and write your domain logic and behaviors. * ... you name it... Your opinions? -- http://groups.google.com/group/python_inside_maya
