I would like to create a triangulated mesh-like object in Maya using PyMEL. Which command should I use to create a new polygon object from scratch? I have a list of coordinates tuples, with a (x,y,z) tuple for each point. I also have a list of index tuples for each triangular face I want to make, as a (0,1,2) tuple, which refer to the indicies in the list of coordinates. I see that there is a command for appending polygon faces, but how do I create the first face?
Thank you -Ben -- http://groups.google.com/group/python_inside_maya