my eclipse works well. I'm using the Version: 3.7.0. I just know a little
about how to send the commands to your maya, it's sample, here is the code
> import socket
> port = 2224
> sendST = 'import maya.cmds as mc;mc.polySphere()'
> sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
> sock.connect(('127.0.0.1', port))
> sock.settimeout(5)
> sock.send(sendST)
and you also should to open the socket for python in your maya.
> import maya.cmds as mc
> if mc.commandPort('localhost:2224', q = True) == 0:
> mc.commandPort(name = 'localhost:7555', stp = 'python')
Base on this code, you can send the command to your maya, you can have a
try!
2011/7/10 Emre Yilmaz <[email protected]>
> Since we're on the topic, I just started using Eclipse with Maya and
> ran into two confusions.
>
> 1) Sending cmds to Maya directly from Eclipse? There was a plugin on
> Creative Crash from Ron Bublitz to do this, but it didn't seem to work
> for me (due I think to my too-new Eclipse version.) Is there another
> way?
>
> 2) How thorough is the autocompletion supposed to be? I get cmd names
> but no arglists showing up. Does it just do cmd names or should I be
> getting arglists?
>
> Thanks!
>
> On 7/9/11, Sebastian Schoellhammer <[email protected]> wrote:
> > I'm using Wing at home and we have Eclipse / Pydev at work
> >
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