I want to add a question that which tool do you use to manage your codes?The
best it can works both on mac and windows

2011/7/10 johnvdz <[email protected]>

> here is a toMaya script for Eclipse...
>
>
> http://3desque.wordpress.com/**2011/03/20/tomaya/<http://3desque.wordpress.com/2011/03/20/tomaya/>
>
>
> works for me
>
> john
>
>
> 张宇 wrote:
>
>> my eclipse works well. I'm using the Version: 3.7.0. I just know a little
>> about how to send the commands to your maya, it's sample, here is the code
>>
>>    import socket
>>    port = 2224
>>    sendST = 'import maya.cmds as mc;mc.polySphere()'
>>    sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
>>    sock.connect(('127.0.0.1', port))
>>    sock.settimeout(5)
>>    sock.send(sendST)
>>
>> and you also should to open the socket for python in your maya.
>>
>>    import maya.cmds as mc
>>    if mc.commandPort('localhost:**2224', q = True) == 0:
>>    mc.commandPort(name = 'localhost:7555', stp = 'python')
>>
>> Base on this code, you can send the command to your maya, you can have a
>> try!
>>
>> 2011/7/10 Emre Yilmaz <[email protected] <mailto:[email protected]>>
>>
>>
>>    Since we're on the topic, I just started using Eclipse with Maya and
>>    ran into two confusions.
>>
>>    1) Sending cmds to Maya directly from Eclipse? There was a plugin on
>>    Creative Crash from Ron Bublitz to do this, but it didn't seem to work
>>    for me (due I think to my too-new Eclipse version.) Is there another
>>    way?
>>
>>    2) How thorough is the autocompletion supposed to be? I get cmd names
>>    but no arglists showing up. Does it just do cmd names or should I be
>>    getting arglists?
>>
>>    Thanks!
>>
>>    On 7/9/11, Sebastian Schoellhammer 
>> <sschoellhammer.lists@gmail.**com<[email protected]>
>>    <mailto:sschoellhammer.lists@**gmail.com<[email protected]>>>
>> wrote:
>>    > I'm using Wing at home and we have Eclipse / Pydev at work
>>    >
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>>
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