I'll +1 this, git and Wing make a great team.

On , johnvdz <[email protected]> wrote:
I'm no expert but eclipse is pretty good for revisions etc, i have a few friends that swear by Git for version control.



http://git-scm.com







john



张宇 wrote:


I want to add a question that which tool do you use to manage your codes?The best it can works both on mac and windows



2011/7/10 johnvdz [email protected] [email protected]>>



here is a toMaya script for Eclipse...





http://3desque.wordpress.com/2011/03/20/tomaya/





works for me



john





张宇 wrote:



my eclipse works well. I'm using the Version: 3.7.0. I just

know a little about how to send the commands to your maya,

it's sample, here is the code



import socket

port = 2224

sendST = 'import maya.cmds as mc;mc.polySphere()'

sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)

sock.connect(('127.0.0.1', port))

sock.settimeout(5)

sock.send(sendST)



and you also should to open the socket for python in your maya.



import maya.cmds as mc

if mc.commandPort('localhost:2224', q = True) == 0:

mc.commandPort(name = 'localhost:7555', stp = 'python')



Base on this code, you can send the command to your maya, you

can have a try!



2011/7/10 Emre Yilmaz [email protected]

[email protected]> [email protected]

[email protected]>>>





Since we're on the topic, I just started using Eclipse with

Maya and

ran into two confusions.



1) Sending cmds to Maya directly from Eclipse? There was a

plugin on

Creative Crash from Ron Bublitz to do this, but it didn't

seem to work

for me (due I think to my too-new Eclipse version.) Is

there another

way?



2) How thorough is the autocompletion supposed to be? I get

cmd names

but no arglists showing up. Does it just do cmd names or

should I be

getting arglists?



Thanks!



On 7/9/11, Sebastian Schoellhammer

[email protected]

[email protected]>

[email protected]

[email protected]>>> wrote:

> I'm using Wing at home and we have Eclipse / Pydev at work

>

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