Hi there,

just joined in here, and I'm looking forward to some good discussions!
And of course I stumbled into a problem today which brought me here in
the first place: I can't for the life of me trigger the slerp function
from the MQuaternion class.

The API docs tell me that there are two slerps (odd enough), one
considering spin and being marked as not exposed to scripting, and a
simple one without a spin argument which should be accessable to
scripting. It is this simpler version which I'm trying to get to work.

I've seen in this group's archive that slerp indeed does not seem to
be not implemented in the Python wrapper. However, that post is over a
year old, and I asked myself if Autodesk did anything for Maya 2012 to
make this work? Or anyone found a workaround in the meantime?

Many thanks in advance for a quick hint, cheers!

-Andre

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