I've never felt a need to have the telnet commands to maya functionality working. I tried it once with low commitment and the script didnt work anymore and I didnt care enough to look onto it. Whether I use eclipse+pydev, or coda, or whatever, I usually just have a small snippet in the maya script editor like this:
import myNewTool; reload(myNewTool); myNewTool.Run() # or whatever launches my script and I just select and hit return. I used to have completion set up in eclipse, but that was only important to me when I was learning the api. Now, I just have the python commands reference page up and I look at it. Though, using eclipse for autocompletion is really nice when you are developing pyqt apps for maya, since qt has way more classes and tons of constants and whatnot. So it is faster than drilling down through their api doc. On Oct 5, 2011 7:13 AM, "Farsheed Ashouri" <farsheed.asho...@gmail.com> wrote: > gVim + Mapy > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe