Gvim (Linux), Mvim (Mac) and Maya script editor for testing. I've tried Textmate, BBEdit, Eclipse, Kate, Sublime Text 2 and Notepad++. None compare to the power of vim with it's macros and easy editing. Took me a few weeks to figure out how to be efficient but I'm way more efficient now than I ever was in any other editor.
On Oct 5, 9:50 am, Justin Israel <[email protected]> wrote: > I've never felt a need to have the telnet commands to maya functionality > working. I tried it once with low commitment and the script didnt work > anymore and I didnt care enough to look onto it. > Whether I use eclipse+pydev, or coda, or whatever, I usually just have a > small snippet in the maya script editor like this: > > import myNewTool; reload(myNewTool); myNewTool.Run() > # or whatever launches my script > > and I just select and hit return. > > I used to have completion set up in eclipse, but that was only important to > me when I was learning the api. Now, I just have the python commands > reference page up and I look at it. > > Though, using eclipse for autocompletion is really nice when you are > developing pyqt apps for maya, since qt has way more classes and tons of > constants and whatnot. So it is faster than drilling down through their api > doc. > On Oct 5, 2011 7:13 AM, "Farsheed Ashouri" <[email protected]> > wrote:> gVim + Mapy > > > -- > > view archives:http://groups.google.com/group/python_inside_maya > > change your subscription settings: > > http://groups.google.com/group/python_inside_maya/subscribe -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
