Hi everyone! Im starting to write scripts in python within maya and Im running into an issue. Im trying to get the list to select the top dependency node of all geometry in the scene. I get this list by having the list focus on the transforms but that is also pulling in transforms in on the cameras and lights. I want it to run execute similarly to selecting geometry in outliner and duplicating it. As of right now I have a list of all the geometry
allMeshes2 = cmds.ls(geometry=True) Then in the for loop I have a pickWalk before duplicating it. cmds.pickWalk(direction= "up") Is there anyway to just have the ls select that object from the outliner? Thanks! Glenn -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
