Hi,

I have a QFrame (Frame_ptr), and at run time i am creating a frames in loop 
with child objects in that frame.

like 
[code]
for i in range (1,5):
    self.frame = QtGui.QFrame(self.Frame_ptr)             # creating frame 
as child in "Frame_prt" as discussed above 

    self.frame.setGeometry(QtCore.QRect(9, self.Record_Location, 575, 25))

    self.frame.setMinimumSize(QtCore.QSize(575, 25))

    self.frame.setMaximumSize(QtCore.QSize(575, 10))

    self.frame.setFrameShape(QtGui.QFrame.NoFrame)

    self.frame.setFrameShadow(QtGui.QFrame.Raised)

    self.frame.setObjectName("Frame_" + i)

    self.frame.show()


#Adding Button
   self.pushButton = QtGui.QPushButton(i,self.frame)                      
#creating as child in above created frame 

   self.pushButton.setGeometry(QtCore.QRect(0, 0, 65, 25))

   self.pushButton.setAutoFillBackground(False)

   self.pushButton.setCheckable(True)

   self.pushButton.setObjectName("Btn_" +  i)
  
[/code]

now in maya if i use the below command it gives me error 
[code]
for child1 in MainUi.Frame_1.children(): 

    print child1.objectName()

# Error: AttributeError: 'Interface' object has no attribute 'Frame_012' # 

[/code]

if i create the same in designer and use the same command i can retrieve 
the details.
how to overcome this issue.

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