yes, exactly


On Tue, Oct 23, 2012 at 11:19 AM, Paul Molodowitch <[email protected]>wrote:

> What exactly do you mean by a "contiguous edge"?
> Do you mean the edge chain that connects them that has the fewest number
> of edges? The shortest total distance?
>
> - Paul
>
>
> On Tue, Oct 23, 2012 at 6:35 AM, charles le guen 
> <[email protected]>wrote:
>
>> Hi guys
>>
>> Any idea how to select and store an ordered list of verts along a portion
>> of a contiguous edge?
>>
>> In other words:
>> *Given two selected vertices (vert1 and vert2) on a contiguous edge,
>> select all of the verts from vert1 to vert2 (inclusive) and store them in
>> that order for future manipulation*.
>>
>> That would allow one to do stuff to them (such as create a joint chain
>> snapped to those points, create cloth constraints along those points, etc).
>>
>> Right now it's easy to select the edges manually and convert that
>> selection to verts and then run scriptX.  The problem with that
>> semi-automated process is that the order of verts isn't in a straight line
>> from vert1 to vert2.
>>
>> Maya has a command called shortestEdgePath, but it seems to be flawed in
>> how it calculates the shortestEdgePath (and since it selects an edge path
>> rather than an ordered set of verts, even if it worked well, it still
>> wouldn't produce the result I'm looking for)
>>
>> Thanks for any ideas you may have to share
>> C
>>
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