This performance increase often cannot be overlooked. If you do anything with meshes or animations especially. Not to mention that many C++ functions are still not exposed to openMaya, but many times a C++ plugin will do something in milliseconds but the python code could take minutes.
On Sat, Jan 19, 2013 at 8:37 PM, Justin Israel <[email protected]>wrote: > Pyside/pyqt is not limited. At Designer is not the language. It is a tool. > This tool is more useful for c++ > > The things you would find missing from the python bindings are things that > are not needed in python. > > Auto desk doesn't support pyqt/pyside. They support at and users have to > build python bindings. Python is supported because it is fast to prototype > or build many tools that are fast enough. You also have access to a massive > choice of python libraries. You can also move critical code to python c > extensions and still continue using python overall > > There is no benefit to writing your code in C++ unless it will provide a > performance increase. > On Jan 20, 2013 5:34 AM, "illunara" <[email protected]> wrote: > >> Well, if it possibles, i would love to do all those UI-setup: >> paint,event,drag-drop.... in the UI file, for convenient, also easy to >> manage, right? :) >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Python Programming for Autodesk Maya" group. >> To post to this group, send email to [email protected]. >> To unsubscribe from this group, send email to >> [email protected]. >> >> >> -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > > > -- CE -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected].
