On Monday, April 29, 2013 4:50:33 AM UTC+2, Daniel Lindsey wrote:
> You should use the mpxpolygon method I believe it is. And Maya has simple 
> examples in their example plugin files.

Could you be more specific? I couldn't find mpxpolygon class (and any member of 
similar name) in docs and examples. Also MPX* classes are not for openGL 
operations, are they ?

thanks

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