rarely have to do this...as most places I have been only use Y up. as I am dealing with some places that use Z and some that use Y, I am altering a few chunks of code to deal with it correctly...so is there an easy way in pymel to get the correct scene up axis?
-- Todd Widup Creature TD / Technical Artist [email protected] [email protected] www.toddwidup.com -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CABBPk36z%3DXT3aYSMuRiFMx4b%2BxTRjURhkugRerNnj1uiazXohg%40mail.gmail.com. For more options, visit https://groups.google.com/groups/opt_out.
