found it...and incase someone was wondering..

pm.general.upAxis()



On Thu, Dec 5, 2013 at 4:55 PM, Todd Widup <[email protected]> wrote:

> rarely have to do this...as most places I have been only use Y up.  as I
> am dealing with some places that use Z and some that use Y, I am altering a
> few chunks of code to deal with it correctly...so is there an easy way in
> pymel to get the correct scene up axis?
>
>
>
> --
> Todd Widup
> Creature TD / Technical Artist
> [email protected]
> [email protected]
> www.toddwidup.com
>



-- 
Todd Widup
Creature TD / Technical Artist
[email protected]
[email protected]
www.toddwidup.com

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