Hello Jerry! regarding I heard Tactic is also a good one(and a python one), have you guys ever > used Tactic? How good is it? >
I had the experience to work with TACTIC and is quite good, you have it managing the file system and handling some relational dbs tracking most of the stuff. It takes a little time to set up, but some more to understand it because documentation is not always easy to find , and you find yourself digging into the code to find out whats happening. It works through a web browser, it tracks assets and tasks and can make reports. You can make a review system too. You can also have it running on a cloud, like aws.com. Here are some videos to checkout http://community.southpawtech.com/tactic-content/quickstart Most of it is written in pyhton, and you get the source code, but also there are some javascript parts specially in the web browser side. Regarding the versioning, it handles a naming convention and it writes one file for each version. Not the most efficient way, i know, but you can backup old version and restore them whenever you want. The only serious problem i found in TACTIC was that the support is really expensive if you have few seats in your studio, since its not based on users, but in the topic you want to ask about (like end user, setup, developer, etc). http://www.southpawtech.com/what-we-offer/support/ In the other hand, you have some free forums and you get some help from time to time, mostly from the TACTIC developers team. Other thing to be aware of, is that if you work with tactic, you will have to have someone taking care of it, since it will stop working in some ocasions. What i really liked about it, it was the client api. With it you can get all the data about your project using pyhton, (even from maya doing some one line tweak in the code). Also you have an expression language that is awesome to navigate through the different dbs that are related. http://community.southpawtech.com/content/tech-series-expression-language You also have it in github too if you want to contribute... https://github.com/Southpaw-TACTIC/TACTIC In my opinion, maybe the best option to hit the ground running, but you'll have to adapt your production stuff to it. Hope this is usefull! Eduardo -- Eduardo Graña www.eduardograna.com.ar On Sun, Feb 16, 2014 at 8:08 PM, Nils Lerin <[email protected]> wrote: > If what you are after is a robust and user-friendly version control system > then I would suggest perforce. Its used extensively in the games industry. > > But like the others say, if you are interested in a combined tool with > production tracking, reviews, metadata, messaging and what not it becomes a > much larger and complicated topic. > On Feb 16, 2014 8:39 PM, "Justin Israel" <[email protected]> wrote: > >> Most of the production application files are binary, and popular >>>> version control solutions/ideas are code/ascii-oriected, >>>> >>> >> git tracks ascii or binary files by hashing their content. If the file is >> ascii, then it can provide the extra tools for diff, merge, changes, ... >> >> >>> which make them less appliable for production(am I correct?). How do >>>> you figure this out? I know lots of big studios have Shotgun or equivalent >>>> production management system, but i don't think my supervisor would be >>>> willing to pay that much. I heard Tactic is also a good one(and a python >>>> one), have you guys ever used Tactic? How good is it? >>>> >>>> >> I haven't had the opportunity to use either Shotgun or Tactic yet, given >> the studios I have worked for thus far. But here are the kinds of >> combinations I have seen: >> >> >> - Version/Publishing solution is its own service ; Production >> Tracking / Assignments is its own service that sources from VnP >> - Pure manual file system conventions for storing in a versioned >> structure; completely detached production tracking >> - Pure manual file system ... ; Separate tools update metadata + >> Production tracking sources that metadata >> >> The one thing I haven't worked with yet is the off the shelf solutions >> that set you up with the entire pipeline in one box: Asset and Production >> Tracking, Version and Publishing, data management >> >> Like Marcus was saying, it comes down to: >> >> 1. how robust of a system you want, for integration >> 2. how many areas of the the pipeline it needs to cover >> 3. how many people it needs to serve >> 4. how much you are willing to spend >> 5. do you have on-site developers >> >> "Rolling your own" can be an endeavor, but then again if your needs are >> very small then maybe you only need it to do a few simple things. >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Python Programming for Autodesk Maya" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/python_inside_maya/CAPGFgA3x9rMPPDpV5ifeduMQCCSpzfjzH4zYTos%2B_v%2BAXmbbUg%40mail.gmail.com >> . >> For more options, visit https://groups.google.com/groups/opt_out. >> > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CAGkBUFfoykmV9VK6_DXNjUG7n43Ya0beC52JMSog9i%2BK6_TCVg%40mail.gmail.com > . > > For more options, visit https://groups.google.com/groups/opt_out. > <http://www.eduardograna.com.ar> -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CACt6Gr%3Dh_R-2mYWpT4UqY712SmwLWAbPggJRa7R2dUH%2BKgLvKQ%40mail.gmail.com. For more options, visit https://groups.google.com/groups/opt_out.
