You've got 200 artists running 50 projects simultaneously and you haven't got naming conventions sorted out? :O Wow, never heard of such quantities, less so without a very robust pipeline.
What are the inputs and outputs of your projects? Are you producing full 3d film from storyboards? What's the target? Tv, cinema? Where are you based? On 17 February 2014 14:47, 郭金锋 <[email protected]> wrote: > Well, we have about 200 computers for production, and it's mainly digital > asset creation not code itself. We are currently doing it manually by > specifying naming conventions. However, this approach always turns out not > as good as we wish since "s01c03_v03.ma" will not remind us of > anything... > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/46a741b3-468b-4027-b2f9-b391d980edc5%40googlegroups.com > . > > For more options, visit https://groups.google.com/groups/opt_out. > -- *Marcus Ottosson* [email protected] -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOBAexuTx5ex3dpdwAyodJ94D11j7SxTNWzLf39fz3QQog%40mail.gmail.com. For more options, visit https://groups.google.com/groups/opt_out.
