Interesting idea! I am setting this up to test the speed difference. One question though. Since the transformGeometry nodes "transform" attr is a matrix attribute, how would I input a translate rotate or scale value?
is there a simple way to add translate/rotate/scale values to a matrix? > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/84c1cdee-be7b-469e-8778-7da3ee40436b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
