Hey Brian,

Was the xform command not working for you? Sounds like it would give you
the info that you need. Have you tried it, or are you just asking ahead of
time about possible approaches?


On Fri, Jul 18, 2014 at 7:43 AM, Brian Powyszynski <
[email protected]> wrote:

> Hey everyone, this is my official, first post!
>
>
>   Is there an easy way to get the location of, say, a Locator and store it
> in variable, then create a polygon primitive at that location?
>   I am creating an stair script and I want to run a handrail from one
> Locator to another, I am probably going to create a curve between the two
> Locators, then I will create a small quad at one end or the other and
> extrude along curve.
>
>   Creating the curves and polys is not a problem for me. Rather, I am
> having difficult storing/accessing the Locator position for this.
>
>   Should I use xform to get some of that info, or is there a better way to
> get the XYZ of a vertex/CV?
>
> Thanks in advance!
>
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