Hi,

Me and a few pipeline developers just initiated an open source project
involving a publishing utility for feature film, commercial, games and
visualisation called Publish <https://github.com/abstractfactory/publish>,
and we're out looking for interested participants!

We're currently working on breaking down exactly what it should do, how it
should work and what types of content it should handle - i.e. requirements
gathering. Have a look here for more info:

Wiki <https://github.com/abstractfactory/publish/wiki>

If you're interested in joining, let us know here and have a look at the
Contributions page for details.

Contributing Guidelines
<https://github.com/abstractfactory/publish/wiki/contributing>

The goal is for Publish to be directly applicable in various production and
to avoid tapping into managing files and folders; but rather focus on the
quality assurance aspect of asset management. Including a user-friendly GUI
and validations per type of resource; model, rig, shader etc.

Looking forward to hearing from you!

Best,
Marcus


-- 
*Marcus Ottosson*
[email protected]

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