Okay, one last question on this... I've got this all working great so far. Thanks for the help guys!
Now, I'm trying to create follicles at surface point locations, But I'm not sure how to work with it, since they're not components(?). I noticed in the scriptEditor, that when I'm selecting them, it's spitting out UV values, which is exactly what I need. But how do I get those UV values from OpenMaya? Thanks! Kev -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/33254070-9258-4d4b-baa0-95b6f28eae9a%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
