Hey all,
I'm wondering what the best way to export animation from a scene would
be. I need to build some pipeline tools for exporting anim for
characters, then being able to create a new scene, import character, and
import the previously exported animation back to rebuild the scene.
I've read a bunch online saying that the .anim format isn't great if
your hierarchy changes but object names stay the same. Are there no
solid tools built into Maya for this?
I don't want to use a custom script or plug-in to manage this either.
Any help is appreciated.
Thanks,
Eric T.
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