Hey all,

I'm wondering what the best way to export animation from a scene would be. I need to build some pipeline tools for exporting anim for characters, then being able to create a new scene, import character, and import the previously exported animation back to rebuild the scene.

I've read a bunch online saying that the .anim format isn't great if your hierarchy changes but object names stay the same. Are there no solid tools built into Maya for this?

I don't want to use a custom script or plug-in to manage this either.

Any help is appreciated.

Thanks,
Eric T.

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