Nicolas Combecave <mailto:[email protected]>
Saturday, June 13, 2015 3:07 PM
I'm 200% with Justin on this one!
If you learn maya python, you'll learn the maya guts as well as if you
learn mel, plus a lot that will be usefull outside of maya. And
applying this knowledge to debug/modify a mel script should be
trivial, as maya python is really 99% a one to one copy of all mel
commands.
Don't attach yourself the mel boulder to your ankle, especially if you
start programming maya, you'll regret it later (as we do in our
studio, because of late adoption, you know, lack of time in
pre-production, etc, etc...)
This is really my 2cts, but if you poll this subject, I think you
should end up with the 'go python' winning...
Cheers
Nicolas
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Justin Israel <mailto:[email protected]>
Saturday, June 13, 2015 5:38 AM
On Sat, 13 Jun 2015 4:21 PM Crest Christopher
<[email protected] <mailto:[email protected]>> wrote:
I know, I've been told this, then on the other hand, I've been
told, learn both. It's a tug-of-war !
MEL isn't useful outside of Maya. You can use Python beyond just the
Maya platform. And if for some reason Maya's python commands API
really isn't fast enough for a given problem, then you can move to a
C++ plugin.
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Justin Israel <mailto:[email protected]>
Friday, June 12, 2015 11:44 PM
Really, there is no reason to learn and study MEL. Just do
python training.
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Justin Israel <mailto:[email protected]>
Friday, June 12, 2015 9:26 PM
On Sat, 13 Jun 2015 1:21 PM Christopher.
<[email protected]
<mailto:[email protected]>> wrote:
I have documentation on MEL. Did you read this book ? The
book comes across as though you are calling me stupid ?
;-) A ten plus year old book still costs almost $60, and
the kindle is the same. I suppose I should know a little
C++ if I get this book.
I highly doubt Marcus was trying to insult your intelligence
by suggesting a book. He is one of the most helpful members of
this group.
The intent, as I saw it, was to offer you ways to improve your
foundation in programming. We are all happy to help with
questions, but we can't always teach from scratch when there
are tons of resources to get a baseline in Mel or python. But
if you ask very clear detailed questions, you will get clear
and detailed answers (hopefully)
In the meantime, instead of me waiting to buy a book, if I
buy the book, someone willing to give me a clue on what
I'm doing wrong, yes I may ask novice questions, I do
appreciate the help.
On Friday, June 12, 2015 at 12:53:21 PM UTC-4, Marcus
Ottosson wrote:
The american site seems to have more favourable reviews.
- http://amzn.com/1558608354
On 12 June 2015 at 17:51, Marcus Ottosson
<[email protected] <mailto:[email protected]>> wrote:
I’d suggest you have a glance at this book, it
covers both basics and advanced use of MEL, and is
a good introduction to programming with Maya overall.
http://www.amazon.co.uk/Complete-Maya-Programming-Extensive-Kaufmann/dp/1558608354
On 12 June 2015 at 17:34, Christopher.
<[email protected]
<mailto:[email protected]>> wrote:
Do you not make objects as strings in MEL ?
For example;
string $one = "pSphere1";
string $two = "pCube1";
Or just alone var as such; $one = "pSphere1";
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Christopher. <mailto:[email protected]>
Friday, June 12, 2015 9:21 PM
I have documentation on MEL. Did you read this book ? The
book comes across as though you are calling me stupid ? ;-) A
ten plus year old book still costs almost $60, and the kindle
is the same. I suppose I should know a little C++ if I get
this book.
In the meantime, instead of me waiting to buy a book, if I buy
the book, someone willing to give me a clue on what I'm doing
wrong, yes I may ask novice questions, I do appreciate the help.
On Friday, June 12, 2015 at 12:53:21 PM UTC-4, Marcus Ottosson
wrote:
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Justin Israel <mailto:[email protected]>
Friday, June 12, 2015 11:44 PM
Really, there is no reason to learn and study MEL. Just do python
training.
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Crest Christopher <mailto:[email protected]>
Friday, June 12, 2015 11:33 PM
It's that, I have a few MEL ebook style documents, they appear
informative, although I haven't read them cover to cover, what may the
book have that these documents don't have, besides a price tag.
Justin Israel wrote:
Justin Israel <mailto:[email protected]>
Friday, June 12, 2015 9:26 PM
On Sat, 13 Jun 2015 1:21 PM Christopher. <[email protected]
<mailto:[email protected]>> wrote:
I have documentation on MEL. Did you read this book ? The book
comes across as though you are calling me stupid ? ;-) A ten plus
year old book still costs almost $60, and the kindle is the same.
I suppose I should know a little C++ if I get this book.
I highly doubt Marcus was trying to insult your intelligence by
suggesting a book. He is one of the most helpful members of this group.
The intent, as I saw it, was to offer you ways to improve your
foundation in programming. We are all happy to help with questions,
but we can't always teach from scratch when there are tons of
resources to get a baseline in Mel or python. But if you ask very
clear detailed questions, you will get clear and detailed answers
(hopefully)
In the meantime, instead of me waiting to buy a book, if I buy the
book, someone willing to give me a clue on what I'm doing wrong,
yes I may ask novice questions, I do appreciate the help.
On Friday, June 12, 2015 at 12:53:21 PM UTC-4, Marcus Ottosson wrote:
The american site seems to have more favourable reviews.
- http://amzn.com/1558608354
On 12 June 2015 at 17:51, Marcus Ottosson <[email protected]
<mailto:[email protected]>> wrote:
I’d suggest you have a glance at this book, it covers both
basics and advanced use of MEL, and is a good introduction
to programming with Maya overall.
http://www.amazon.co.uk/Complete-Maya-Programming-Extensive-Kaufmann/dp/1558608354
On 12 June 2015 at 17:34, Christopher.
<[email protected] <mailto:[email protected]>> wrote:
Do you not make objects as strings in MEL ? For example;
string $one = "pSphere1";
string $two = "pCube1";
Or just alone var as such; $one = "pSphere1";
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