Hey guys, I'm just playing around with simple for loops trying to get my
head around it. I wrote a script that creates a series of cubes and places
them a certain distance apart on the translate X axis.
from maya import cmds
BlockList = ("BLOCK", "BLOCK1", "BLOCK2", "BLOCK3", "BLOCK4", "BLOCK5")
cmds.polyCube(n="BLOCK")
for s in BlockList:
cmds.duplicate()
Name = cmds.ls (selection = True)
movevalue = 2
postvalue = cmds.getAttr(Name[0]+".tx")
shift = movevalue + postvalue
cmds.move(shift,0,0)
Now this works fine but what if I wanted to increase the number of cubes to
say 100 or more? It would be inefficient for me to have to type all those
names out into Blocklist. I know you can represent a long list of numbers
in a range, but I can't seem to find any information on how to make a range
what would include object names with the numbers. Any help here is greatly
appreciated!
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