Right on, credit :)

FYI, I figured out you can use cpickle.dumps to embed arbitrary python data 
straight into the value of fileInfo, allowing you to query it outside of 
Maya, powerful.

However, on large files (200+megs) it can still take a good 20 seconds to 
parse.  I may end up just storing all this data to a folder on a server for 
easy/fast lookup, but it was still a fun exercise.  Thanks for the help 

You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to python_inside_maya+unsubscr...@googlegroups.com.
To view this discussion on the web visit 
For more options, visit https://groups.google.com/d/optout.

Reply via email to