On Wed, Mar 14, 2018, 2:18 PM justin hidair <[email protected]> wrote:

> I guess you can do a command with a help flag  to accommodate as a
> workaround, that’s a good question tho
>
Help flag seems like a good suggestion, seeing as you don't have control
over the function that gets injected into the commands namespace to wrap
your plugin.

I haven't tried it, so this is just a brainstorm. What would happen if you
manually set cmds.ExportModel.__doc__ at the end of
your initializePlugin(mobject) function? Would it even let you? Would it
then allow docstrings to work properly?



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>
>
> *From: *Michael Boon <[email protected]>
> *Sent: *Wednesday, March 14, 2018 12:59 AM
> *To: *Python Programming for Autodesk Maya
> <[email protected]>
> *Subject: *[Maya-Python] Can Maya plugins do any self-documentation?
>
>
>
> I have a plugin called ExportModel*. If I do help(cmds.ExportModel ) I get
>
> Help on function ExportModel in module maya.cmds:
>
> ExportModel(*args, **keywords)
>
>
>
> which is next to useless.
>
> Is there a way I can publish the expected arguments and return values of
> my plugin so that other scripters can see them inside Maya?
>
> (* Names have been changed to protect the innocent)
>
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