Metadata, I think is the way to go. It was built for this.

On Thu, Mar 29, 2018 at 3:45 PM, Kenneth Ibrahim <kenibra...@gmail.com>
wrote:

> I'm wondering if anyone can offer any good methodologies for tagging nodes
> in Maya such that they can be identified and collected by said tags.
>
> The simplest, most obvious method would be to add a string attribute and
> poll that but I'm thinking there may be other options people have used for
> good reason (blindData, metadata, etc.).
>
> Looking forward to any suggestions.
>
> --
> "God is a metaphor for a mystery that absolutely transcends all human
> categories of thought. It's as simple as that!" - Joseph Campbell
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