On 9/27/06, Ronald Oussoren <[EMAIL PROTECTED]> wrote: > Does anyone know how to build PyOpenGL on OSX 10.4? I'm getting loads > of compiler errors. It should be possible to do this because there's > a universal build of pyopengl on the pythonmac.org site.
I definitely did that build a few times, but I don't have the source on this machine. I believe I had to make a patch or two... I think they had put in some bad #includes or something. -bob _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig