Am 07.01.2011 11:57, schrieb Thomas Paviot:
Regarding the collada export issue, is pytonocc -> vrml -> collada the way to go? Or is a direct collada export possible, maybe planned for the future?Depends on what you want. Collada is a game format, useless for fabrication. The industries platform of neutral data exchange is STEP, which lies at the heart of pythonOCC No, Collada is not a game format. It *can* be used for games, but I do know people interested in a Collada<->STEP mapper for a use of Collada in an industrial context for product data exchange and visualization.
It's getting also common in the digital content creation industry I think, which of course includes gaming, but is not limited to it. Lightwave3D for example, which I happen to use, switched their internal file formats for objects and scenes to collada, for example...
Back to the issue: is the vrml export feature of pythonocc capable of exporting a polygon mesh file with different materials, such that a suitable converter could make a valid collada file out of it?
Thanks, Simon _______________________________________________ Pythonocc-users mailing list [email protected] https://mail.gna.org/listinfo/pythonocc-users
