This is the single vector version within SVE decode space.

Signed-off-by: Richard Henderson <richard.hender...@linaro.org>
---
 target/arm/tcg/translate-sve.c | 22 ++++++++++++++++++++++
 target/arm/tcg/sve.decode      |  2 ++
 2 files changed, 24 insertions(+)

diff --git a/target/arm/tcg/translate-sve.c b/target/arm/tcg/translate-sve.c
index abdcafd952..235022110f 100644
--- a/target/arm/tcg/translate-sve.c
+++ b/target/arm/tcg/translate-sve.c
@@ -7381,6 +7381,28 @@ static void gen_uclamp(unsigned vece, uint32_t d, 
uint32_t n, uint32_t m,
 
 TRANS_FEAT(UCLAMP, aa64_sme_or_sve2p1, gen_gvec_fn_arg_zzzz, gen_uclamp, a)
 
+static bool trans_FCLAMP(DisasContext *s, arg_FCLAMP *a)
+{
+    static gen_helper_gvec_3_ptr * const fn[] = {
+        gen_helper_sme2_bfclamp,
+        gen_helper_sme2_fclamp_h,
+        gen_helper_sme2_fclamp_s,
+        gen_helper_sme2_fclamp_d,
+    };
+
+    /* This insn uses MO_8 to encode BFloat16. */
+    if (a->esz == MO_8
+        ? dc_isar_feature(aa64_sve_b16b16, s)
+        : dc_isar_feature(aa64_sme2_or_sve2p1, s)) {
+        return false;
+    }
+
+    /* So far we never optimize rda with MOVPRFX */
+    assert(a->rd == a->ra);
+    return gen_gvec_fpst_zzz(s, fn[a->esz], a->rd, a->rn, a->rm, 1,
+                             a->esz == MO_16 ? FPST_A64_F16 : FPST_A64);
+}
+
 TRANS_FEAT(SQCVTN_sh, aa64_sme2_or_sve2p1, gen_gvec_ool_zz,
            gen_helper_sme2_sqcvtn_sh, a->rd, a->rn, 0)
 TRANS_FEAT(UQCVTN_sh, aa64_sme2_or_sve2p1, gen_gvec_ool_zz,
diff --git a/target/arm/tcg/sve.decode b/target/arm/tcg/sve.decode
index 7e29882a71..b0c7b58271 100644
--- a/target/arm/tcg/sve.decode
+++ b/target/arm/tcg/sve.decode
@@ -1722,3 +1722,5 @@ PSEL            00100101 .1 1 000 .. 01 .... 0 .... 0 
....  \
 
 SCLAMP          01000100 .. 0 ..... 110000 ..... .....          @rda_rn_rm
 UCLAMP          01000100 .. 0 ..... 110001 ..... .....          @rda_rn_rm
+
+FCLAMP          01100100 .. 1 ..... 001001 ..... .....          @rda_rn_rm
-- 
2.43.0


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