Support mapping virgl blobs to a fixed location of a hostmem memory
region using new virglrenderer MAP_FIXED API.

This new feature closes multiple problems for virtio-gpu on QEMU:

- Having dedicated memory region for each mapped blob works notoriously
slow due to QEMU's memory region software design built around RCU that
isn't optimized for frequent removal of the regions

- KVM isn't optimized for a frequent slot changes too

- QEMU/KVM has a limit for a total number of created memory regions,
crashing QEMU when limit is reached

This patch makes virtio-gpu-gl to pre-create a single anonymous memory
region covering whole hostmem area to which blobs will be mapped using
the MAP_FIXED API.

Not all virgl resources will support mapping at a fixed memory address. For
them, we will continue to create individual nested memory sub-regions. In
particular, vrend resources may not have MAP_FIXED capability.

Venus and DRM native contexts will largely benefit from the MAP_FIXED
feature in terms of performance and stability improvement.

Tested-by: Yiwei Zhang <[email protected]>
Signed-off-by: Dmitry Osipenko <[email protected]>
---
 hw/display/virtio-gpu-gl.c     | 41 +++++++++++++++++++++++-
 hw/display/virtio-gpu-virgl.c  | 58 +++++++++++++++++++++++++++++++++-
 include/hw/virtio/virtio-gpu.h |  3 ++
 3 files changed, 100 insertions(+), 2 deletions(-)

diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index d65da4863923..8a7a33946085 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -13,6 +13,7 @@
 
 #include "qemu/osdep.h"
 #include "qemu/iov.h"
+#include "qemu/mmap-alloc.h"
 #include "qemu/module.h"
 #include "qemu/error-report.h"
 #include "qapi/error.h"
@@ -124,7 +125,12 @@ static void virtio_gpu_gl_reset(VirtIODevice *vdev)
 static void virtio_gpu_gl_device_realize(DeviceState *qdev, Error **errp)
 {
     ERRP_GUARD();
-    VirtIOGPU *g = VIRTIO_GPU(qdev);
+    VirtIOGPUBase *b = VIRTIO_GPU_BASE(qdev);
+    VirtIOGPU *g = VIRTIO_GPU(b);
+#if !defined(CONFIG_WIN32)
+    VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+    void *map;
+#endif
 
 #if HOST_BIG_ENDIAN
     error_setg(errp, "virgl is not supported on bigendian platforms");
@@ -155,6 +161,28 @@ static void virtio_gpu_gl_device_realize(DeviceState 
*qdev, Error **errp)
 #endif
 
     virtio_gpu_device_realize(qdev, errp);
+    if (*errp) {
+        return;
+    }
+
+#if !defined(CONFIG_WIN32)
+    if (virtio_gpu_hostmem_enabled(b->conf)) {
+        map = qemu_ram_mmap(-1, b->conf.hostmem, qemu_real_host_page_size(),
+                            0, 0);
+        if (map == MAP_FAILED) {
+            error_setg(errp,
+                       "virgl hostmem region could not be initialized: %s",
+                       strerror(errno));
+            return;
+        }
+
+        gl->hostmem_mmap = map;
+        memory_region_init_ram_ptr(&gl->hostmem_background, NULL,
+                                   "hostmem-background", b->conf.hostmem,
+                                   gl->hostmem_mmap);
+        memory_region_add_subregion(&b->hostmem, 0, &gl->hostmem_background);
+    }
+#endif
 }
 
 static const Property virtio_gpu_gl_properties[] = {
@@ -190,6 +218,17 @@ static void virtio_gpu_gl_device_unrealize(DeviceState 
*qdev)
     gl->renderer_state = RS_START;
 
     g_array_unref(g->capset_ids);
+
+    /*
+     * It is not guaranteed that the memory region will be finalized
+     * immediately with memory_region_del_subregion(), there can be
+     * a remaining reference to gl->hostmem_mmap. VirtIO-GPU is not
+     * hotpluggable, hence no need to worry about the leaked mapping.
+     *
+     * The memory_region_del_subregion(gl->hostmem_background) is unnecessary
+     * because b->hostmem  and gl->hostmem_background belong to the same
+     * device and will be gone at the same time.
+     */
 }
 
 static void virtio_gpu_gl_class_init(ObjectClass *klass, const void *data)
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 9b36b378c2fd..987980e8a49d 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -41,9 +41,13 @@
      VIRGL_VERSION_MICRO >= (micro))
 #endif
 
+#define VIRGL_HAS_MAP_FIXED \
+    (VIRGL_CHECK_VERSION(1, 2, 1) && !IS_ENABLED(CONFIG_WIN32))
+
 struct virtio_gpu_virgl_resource {
     struct virtio_gpu_simple_resource base;
     MemoryRegion *mr;
+    void *map_fixed;
 };
 
 static struct virtio_gpu_virgl_resource *
@@ -116,6 +120,9 @@ virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
 {
     struct virtio_gpu_virgl_hostmem_region *vmr;
     VirtIOGPUBase *b = VIRTIO_GPU_BASE(g);
+#if VIRGL_HAS_MAP_FIXED
+    VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+#endif
     MemoryRegion *mr;
     uint64_t size;
     void *data;
@@ -134,6 +141,41 @@ virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
         return -EINVAL;
     }
 
+#if VIRGL_HAS_MAP_FIXED
+    /*
+     * virgl_renderer_resource_map_fixed() allows to create multiple
+     * mappings of the same resource, while virgl_renderer_resource_map()
+     * not. Don't allow mapping same resource twice.
+     */
+    if (res->map_fixed || res->mr) {
+        qemu_log_mask(LOG_GUEST_ERROR,
+                      "%s: failed to map(fixed) virgl resource: already 
mapped\n",
+                      __func__);
+        return -EBUSY;
+    }
+
+    ret = virgl_renderer_resource_map_fixed(res->base.resource_id,
+                                            gl->hostmem_mmap + offset);
+    switch (ret) {
+    case 0:
+        res->map_fixed = gl->hostmem_mmap + offset;
+        return 0;
+
+    case -EOPNOTSUPP:
+        /*
+         * MAP_FIXED is unsupported by this resource.
+         * Mapping falls back to a blob subregion method in that case.
+         */
+        break;
+
+    default:
+        qemu_log_mask(LOG_GUEST_ERROR,
+                      "%s: failed to map(fixed) virgl resource: %s\n",
+                      __func__, strerror(-ret));
+        return -1;
+    }
+#endif
+
     ret = virgl_renderer_resource_map(res->base.resource_id, &data, &size);
     if (ret) {
         qemu_log_mask(LOG_GUEST_ERROR, "%s: failed to map virgl resource: 
%s\n",
@@ -146,7 +188,7 @@ virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
 
     mr = &vmr->mr;
     memory_region_init_ram_ptr(mr, OBJECT(mr), "blob", size, data);
-    memory_region_add_subregion(&b->hostmem, offset, mr);
+    memory_region_add_subregion_overlap(&b->hostmem, offset, mr, 1);
 
     /*
      * MR could outlive the resource if MR's reference is held outside of
@@ -173,6 +215,20 @@ virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
     MemoryRegion *mr = res->mr;
     int ret;
 
+#if VIRGL_HAS_MAP_FIXED
+    if (res->map_fixed) {
+        if (mmap(res->map_fixed, res->base.blob_size, PROT_READ | PROT_WRITE,
+                 MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED,
+                 -1, 0) == MAP_FAILED) {
+            error_report("%s: failed to unmap(fixed) virgl resource: %s",
+                          __func__, strerror(errno));
+            return -1;
+        }
+
+        res->map_fixed = NULL;
+    }
+#endif
+
     if (!mr) {
         return 0;
     }
diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index 9e1473d1bb66..420c6e2a2515 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -263,6 +263,9 @@ struct VirtIOGPUGL {
 
     QEMUBH *async_fence_bh;
     QSLIST_HEAD(, virtio_gpu_virgl_context_fence) async_fenceq;
+
+    MemoryRegion hostmem_background;
+    void *hostmem_mmap;
 };
 
 struct VhostUserGPU {
-- 
2.51.1


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