In order to support native texture scanout beyond D3D, we make this more
generic allowing for multiple native texture handle types.

Signed-off-by: Joelle van Dyne <[email protected]>
---
 include/ui/console.h          | 22 +++++++++++++++++++---
 include/ui/gtk.h              |  4 ++--
 include/ui/sdl2.h             |  2 +-
 hw/display/virtio-gpu-virgl.c | 10 +++++++---
 ui/console.c                  |  8 ++++----
 ui/dbus-console.c             |  2 +-
 ui/dbus-listener.c            |  8 ++++----
 ui/egl-headless.c             |  2 +-
 ui/gtk-egl.c                  |  2 +-
 ui/gtk-gl-area.c              |  2 +-
 ui/sdl2-gl.c                  |  2 +-
 ui/spice-display.c            |  2 +-
 12 files changed, 43 insertions(+), 23 deletions(-)

diff --git a/include/ui/console.h b/include/ui/console.h
index 98feaa58bd..25e45295d4 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -131,6 +131,22 @@ struct QemuConsoleClass {
     ObjectClass parent_class;
 };
 
+typedef enum ScanoutTextureNativeType {
+    SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
+    SCANOUT_TEXTURE_NATIVE_TYPE_D3D,
+} ScanoutTextureNativeType;
+
+typedef struct ScanoutTextureNative {
+    ScanoutTextureNativeType type;
+    union {
+        void *d3d_tex2d;
+    } u;
+} ScanoutTextureNative;
+
+#define NO_NATIVE_TEXTURE ((ScanoutTextureNative){ \
+    .type = SCANOUT_TEXTURE_NATIVE_TYPE_NONE \
+})
+
 typedef struct ScanoutTexture {
     uint32_t backing_id;
     bool backing_y_0_top;
@@ -140,7 +156,7 @@ typedef struct ScanoutTexture {
     uint32_t y;
     uint32_t width;
     uint32_t height;
-    void *d3d_tex2d;
+    ScanoutTextureNative native;
 } ScanoutTexture;
 
 typedef struct QemuUIInfo {
@@ -245,7 +261,7 @@ typedef struct DisplayChangeListenerOps {
                                    uint32_t backing_height,
                                    uint32_t x, uint32_t y,
                                    uint32_t w, uint32_t h,
-                                   void *d3d_tex2d);
+                                   ScanoutTextureNative native);
     /* optional (default to true if has dpy_gl_scanout_dmabuf) */
     bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl);
     /* optional */
@@ -329,7 +345,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
                             uint32_t backing_id, bool backing_y_0_top,
                             uint32_t backing_width, uint32_t backing_height,
                             uint32_t x, uint32_t y, uint32_t w, uint32_t h,
-                            void *d3d_tex2d);
+                            ScanoutTextureNative native);
 void dpy_gl_scanout_dmabuf(QemuConsole *con,
                            QemuDmaBuf *dmabuf);
 void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 3e6ce3cb48..f88e2b281d 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -178,7 +178,7 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl,
                             uint32_t backing_height,
                             uint32_t x, uint32_t y,
                             uint32_t w, uint32_t h,
-                            void *d3d_tex2d);
+                            ScanoutTextureNative native);
 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
                            QemuDmaBuf *dmabuf);
 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
@@ -215,7 +215,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
                                 uint32_t backing_height,
                                 uint32_t x, uint32_t y,
                                 uint32_t w, uint32_t h,
-                                void *d3d_tex2d);
+                                ScanoutTextureNative native);
 void gd_gl_area_scanout_disable(DisplayChangeListener *dcl);
 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
                               uint32_t x, uint32_t y, uint32_t w, uint32_t h);
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index dbe6e3d973..fdefb88229 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -93,7 +93,7 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
                              uint32_t backing_height,
                              uint32_t x, uint32_t y,
                              uint32_t w, uint32_t h,
-                             void *d3d_tex2d);
+                             ScanoutTextureNative native);
 void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
                            uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index adf02ac22b..d0e6ad4b17 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -434,14 +434,18 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
 
     if (ss.resource_id && ss.r.width && ss.r.height) {
         struct virgl_renderer_resource_info info;
-        void *d3d_tex2d = NULL;
+        ScanoutTextureNative native = { .type = 
SCANOUT_TEXTURE_NATIVE_TYPE_NONE };
 
 #if VIRGL_VERSION_MAJOR >= 1
         struct virgl_renderer_resource_info_ext ext;
         memset(&ext, 0, sizeof(ext));
         ret = virgl_renderer_resource_get_info_ext(ss.resource_id, &ext);
         info = ext.base;
-        d3d_tex2d = ext.d3d_tex2d;
+        native = (ScanoutTextureNative){
+            .type = ext.d3d_tex2d ? SCANOUT_TEXTURE_NATIVE_TYPE_D3D :
+                                    SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
+            .u.d3d_tex2d = ext.d3d_tex2d,
+        };
 #else
         memset(&info, 0, sizeof(info));
         ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
@@ -461,7 +465,7 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
             info.flags & VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP,
             info.width, info.height,
             ss.r.x, ss.r.y, ss.r.width, ss.r.height,
-            d3d_tex2d);
+            native);
     } else {
         dpy_gfx_replace_surface(
             g->parent_obj.scanout[ss.scanout_id].con, NULL);
diff --git a/ui/console.c b/ui/console.c
index 2d00828c53..9378afd53d 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -295,7 +295,7 @@ static void 
displaychangelistener_display_console(DisplayChangeListener *dcl,
                                          con->scanout.texture.y,
                                          con->scanout.texture.width,
                                          con->scanout.texture.height,
-                                         con->scanout.texture.d3d_tex2d);
+                                         con->scanout.texture.native);
     }
 }
 
@@ -1023,7 +1023,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
                             uint32_t backing_height,
                             uint32_t x, uint32_t y,
                             uint32_t width, uint32_t height,
-                            void *d3d_tex2d)
+                            ScanoutTextureNative native)
 {
     DisplayState *s = con->ds;
     DisplayChangeListener *dcl;
@@ -1031,7 +1031,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
     con->scanout.kind = SCANOUT_TEXTURE;
     con->scanout.texture = (ScanoutTexture) {
         backing_id, backing_y_0_top, backing_width, backing_height,
-        x, y, width, height, d3d_tex2d,
+        x, y, width, height, native,
     };
     QLIST_FOREACH(dcl, &s->listeners, next) {
         if (con != dcl->con) {
@@ -1042,7 +1042,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
                                              backing_y_0_top,
                                              backing_width, backing_height,
                                              x, y, width, height,
-                                             d3d_tex2d);
+                                             native);
         }
     }
 }
diff --git a/ui/dbus-console.c b/ui/dbus-console.c
index 85e215ef23..651f0daeaf 100644
--- a/ui/dbus-console.c
+++ b/ui/dbus-console.c
@@ -99,7 +99,7 @@ dbus_gl_scanout_texture(DisplayChangeListener *dcl,
                         uint32_t backing_height,
                         uint32_t x, uint32_t y,
                         uint32_t w, uint32_t h,
-                        void *d3d_tex2d)
+                        ScanoutTextureNative native)
 {
     DBusDisplayConsole *ddc = container_of(dcl, DBusDisplayConsole, dcl);
 
diff --git a/ui/dbus-listener.c b/ui/dbus-listener.c
index 52e041edb0..a737752996 100644
--- a/ui/dbus-listener.c
+++ b/ui/dbus-listener.c
@@ -587,7 +587,7 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl,
                                  uint32_t backing_height,
                                  uint32_t x, uint32_t y,
                                  uint32_t w, uint32_t h,
-                                 void *d3d_tex2d)
+                                 ScanoutTextureNative native)
 {
     trace_dbus_scanout_texture(tex_id, backing_y_0_top,
                                backing_width, backing_height, x, y, w, h);
@@ -618,8 +618,8 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl,
     assert(surface_width(ddl->ds) == w);
     assert(surface_height(ddl->ds) == h);
 
-    if (d3d_tex2d) {
-        dbus_scanout_share_d3d_texture(ddl, d3d_tex2d, backing_y_0_top,
+    if (native.type == SCANOUT_TEXTURE_NATIVE_TYPE_D3d) {
+        dbus_scanout_share_d3d_texture(ddl, native.u.d3d_tex2d, 
backing_y_0_top,
                                        backing_width, backing_height, x, y, w, 
h);
     } else {
         dbus_scanout_map(ddl);
@@ -868,7 +868,7 @@ static void dbus_gl_gfx_switch(DisplayChangeListener *dcl,
 
         /* TODO: lazy send dmabuf (there are unnecessary sent otherwise) */
         dbus_scanout_texture(&ddl->dcl, ddl->ds->texture, false,
-                             width, height, 0, 0, width, height, NULL);
+                             width, height, 0, 0, width, height, 
NO_NATIVE_TEXTURE);
     }
 }
 #endif
diff --git a/ui/egl-headless.c b/ui/egl-headless.c
index 1f6b845500..e36778bd48 100644
--- a/ui/egl-headless.c
+++ b/ui/egl-headless.c
@@ -62,7 +62,7 @@ static void egl_scanout_texture(DisplayChangeListener *dcl,
                                 uint32_t backing_height,
                                 uint32_t x, uint32_t y,
                                 uint32_t w, uint32_t h,
-                                void *d3d_tex2d)
+                                ScanoutTextureNative native)
 {
     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
 
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index ae9239999c..7933237d45 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -239,7 +239,7 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl,
                             uint32_t backing_width, uint32_t backing_height,
                             uint32_t x, uint32_t y,
                             uint32_t w, uint32_t h,
-                            void *d3d_tex2d)
+                            ScanoutTextureNative native)
 {
     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index cd86022d26..f2ed543d6a 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -306,7 +306,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
                                 uint32_t backing_height,
                                 uint32_t x, uint32_t y,
                                 uint32_t w, uint32_t h,
-                                void *d3d_tex2d)
+                                ScanoutTextureNative native)
 {
     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index 3be17d1079..b15db86f24 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -206,7 +206,7 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
                              uint32_t backing_height,
                              uint32_t x, uint32_t y,
                              uint32_t w, uint32_t h,
-                             void *d3d_tex2d)
+                             ScanoutTextureNative native)
 {
     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
 
diff --git a/ui/spice-display.c b/ui/spice-display.c
index db71e866f8..2a2285cb1f 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -1084,7 +1084,7 @@ static void 
qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
                                           uint32_t backing_height,
                                           uint32_t x, uint32_t y,
                                           uint32_t w, uint32_t h,
-                                          void *d3d_tex2d)
+                                          ScanoutTextureNative native)
 {
     SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
     EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0;
-- 
2.41.0


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