Hi
On Wed, Dec 3, 2025 at 8:09 AM Joelle van Dyne <[email protected]> wrote:
>
> In order to support native texture scanout beyond D3D, we make this more
> generic allowing for multiple native texture handle types.
>
> Signed-off-by: Joelle van Dyne <[email protected]>
../ui/egl-headless.c:100:40: error: incompatible type for argument 10
of ‘egl_scanout_texture’
../ui/gtk-gl-area.c:377:53: error: incompatible type for argument 10
of ‘gd_gl_area_scanout_texture’
../ui/gtk-egl.c:293:49: error: incompatible type for argument 10 of
‘gd_egl_scanout_texture’
all like:
note: expected ‘ScanoutTextureNative’ but argument is of type ‘void *’
> ---
> include/ui/console.h | 22 +++++++++++++++++++---
> include/ui/gtk.h | 4 ++--
> include/ui/sdl2.h | 2 +-
> hw/display/virtio-gpu-virgl.c | 10 +++++++---
> ui/console.c | 8 ++++----
> ui/dbus-console.c | 2 +-
> ui/dbus-listener.c | 8 ++++----
> ui/egl-headless.c | 2 +-
> ui/gtk-egl.c | 2 +-
> ui/gtk-gl-area.c | 2 +-
> ui/sdl2-gl.c | 2 +-
> ui/spice-display.c | 2 +-
> 12 files changed, 43 insertions(+), 23 deletions(-)
>
> diff --git a/include/ui/console.h b/include/ui/console.h
> index 98feaa58bd..25e45295d4 100644
> --- a/include/ui/console.h
> +++ b/include/ui/console.h
> @@ -131,6 +131,22 @@ struct QemuConsoleClass {
> ObjectClass parent_class;
> };
>
> +typedef enum ScanoutTextureNativeType {
> + SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
> + SCANOUT_TEXTURE_NATIVE_TYPE_D3D,
> +} ScanoutTextureNativeType;
> +
> +typedef struct ScanoutTextureNative {
> + ScanoutTextureNativeType type;
> + union {
> + void *d3d_tex2d;
> + } u;
> +} ScanoutTextureNative;
> +
> +#define NO_NATIVE_TEXTURE ((ScanoutTextureNative){ \
> + .type = SCANOUT_TEXTURE_NATIVE_TYPE_NONE \
> +})
> +
> typedef struct ScanoutTexture {
> uint32_t backing_id;
> bool backing_y_0_top;
> @@ -140,7 +156,7 @@ typedef struct ScanoutTexture {
> uint32_t y;
> uint32_t width;
> uint32_t height;
> - void *d3d_tex2d;
> + ScanoutTextureNative native;
> } ScanoutTexture;
>
> typedef struct QemuUIInfo {
> @@ -245,7 +261,7 @@ typedef struct DisplayChangeListenerOps {
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d);
> + ScanoutTextureNative native);
> /* optional (default to true if has dpy_gl_scanout_dmabuf) */
> bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl);
> /* optional */
> @@ -329,7 +345,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
> uint32_t backing_id, bool backing_y_0_top,
> uint32_t backing_width, uint32_t backing_height,
> uint32_t x, uint32_t y, uint32_t w, uint32_t h,
> - void *d3d_tex2d);
> + ScanoutTextureNative native);
> void dpy_gl_scanout_dmabuf(QemuConsole *con,
> QemuDmaBuf *dmabuf);
> void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
> diff --git a/include/ui/gtk.h b/include/ui/gtk.h
> index 3e6ce3cb48..f88e2b281d 100644
> --- a/include/ui/gtk.h
> +++ b/include/ui/gtk.h
> @@ -178,7 +178,7 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d);
> + ScanoutTextureNative native);
> void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
> QemuDmaBuf *dmabuf);
> void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
> @@ -215,7 +215,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener
> *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d);
> + ScanoutTextureNative native);
> void gd_gl_area_scanout_disable(DisplayChangeListener *dcl);
> void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
> uint32_t x, uint32_t y, uint32_t w, uint32_t
> h);
> diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
> index dbe6e3d973..fdefb88229 100644
> --- a/include/ui/sdl2.h
> +++ b/include/ui/sdl2.h
> @@ -93,7 +93,7 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d);
> + ScanoutTextureNative native);
> void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
> uint32_t x, uint32_t y, uint32_t w, uint32_t h);
>
> diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
> index adf02ac22b..d0e6ad4b17 100644
> --- a/hw/display/virtio-gpu-virgl.c
> +++ b/hw/display/virtio-gpu-virgl.c
> @@ -434,14 +434,18 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
>
> if (ss.resource_id && ss.r.width && ss.r.height) {
> struct virgl_renderer_resource_info info;
> - void *d3d_tex2d = NULL;
> + ScanoutTextureNative native = { .type =
> SCANOUT_TEXTURE_NATIVE_TYPE_NONE };
>
> #if VIRGL_VERSION_MAJOR >= 1
> struct virgl_renderer_resource_info_ext ext;
> memset(&ext, 0, sizeof(ext));
> ret = virgl_renderer_resource_get_info_ext(ss.resource_id, &ext);
> info = ext.base;
> - d3d_tex2d = ext.d3d_tex2d;
> + native = (ScanoutTextureNative){
> + .type = ext.d3d_tex2d ? SCANOUT_TEXTURE_NATIVE_TYPE_D3D :
> + SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
> + .u.d3d_tex2d = ext.d3d_tex2d,
> + };
> #else
> memset(&info, 0, sizeof(info));
> ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
> @@ -461,7 +465,7 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
> info.flags & VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP,
> info.width, info.height,
> ss.r.x, ss.r.y, ss.r.width, ss.r.height,
> - d3d_tex2d);
> + native);
> } else {
> dpy_gfx_replace_surface(
> g->parent_obj.scanout[ss.scanout_id].con, NULL);
> diff --git a/ui/console.c b/ui/console.c
> index 2d00828c53..9378afd53d 100644
> --- a/ui/console.c
> +++ b/ui/console.c
> @@ -295,7 +295,7 @@ static void
> displaychangelistener_display_console(DisplayChangeListener *dcl,
> con->scanout.texture.y,
> con->scanout.texture.width,
> con->scanout.texture.height,
> - con->scanout.texture.d3d_tex2d);
> + con->scanout.texture.native);
> }
> }
>
> @@ -1023,7 +1023,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t width, uint32_t height,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> DisplayState *s = con->ds;
> DisplayChangeListener *dcl;
> @@ -1031,7 +1031,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
> con->scanout.kind = SCANOUT_TEXTURE;
> con->scanout.texture = (ScanoutTexture) {
> backing_id, backing_y_0_top, backing_width, backing_height,
> - x, y, width, height, d3d_tex2d,
> + x, y, width, height, native,
> };
> QLIST_FOREACH(dcl, &s->listeners, next) {
> if (con != dcl->con) {
> @@ -1042,7 +1042,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
> backing_y_0_top,
> backing_width, backing_height,
> x, y, width, height,
> - d3d_tex2d);
> + native);
> }
> }
> }
> diff --git a/ui/dbus-console.c b/ui/dbus-console.c
> index 85e215ef23..651f0daeaf 100644
> --- a/ui/dbus-console.c
> +++ b/ui/dbus-console.c
> @@ -99,7 +99,7 @@ dbus_gl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> DBusDisplayConsole *ddc = container_of(dcl, DBusDisplayConsole, dcl);
>
> diff --git a/ui/dbus-listener.c b/ui/dbus-listener.c
> index 52e041edb0..a737752996 100644
> --- a/ui/dbus-listener.c
> +++ b/ui/dbus-listener.c
> @@ -587,7 +587,7 @@ static void dbus_scanout_texture(DisplayChangeListener
> *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> trace_dbus_scanout_texture(tex_id, backing_y_0_top,
> backing_width, backing_height, x, y, w, h);
> @@ -618,8 +618,8 @@ static void dbus_scanout_texture(DisplayChangeListener
> *dcl,
> assert(surface_width(ddl->ds) == w);
> assert(surface_height(ddl->ds) == h);
>
> - if (d3d_tex2d) {
> - dbus_scanout_share_d3d_texture(ddl, d3d_tex2d, backing_y_0_top,
> + if (native.type == SCANOUT_TEXTURE_NATIVE_TYPE_D3d) {
> + dbus_scanout_share_d3d_texture(ddl, native.u.d3d_tex2d,
> backing_y_0_top,
> backing_width, backing_height, x, y,
> w, h);
> } else {
> dbus_scanout_map(ddl);
> @@ -868,7 +868,7 @@ static void dbus_gl_gfx_switch(DisplayChangeListener *dcl,
>
> /* TODO: lazy send dmabuf (there are unnecessary sent otherwise) */
> dbus_scanout_texture(&ddl->dcl, ddl->ds->texture, false,
> - width, height, 0, 0, width, height, NULL);
> + width, height, 0, 0, width, height,
> NO_NATIVE_TEXTURE);
> }
> }
> #endif
> diff --git a/ui/egl-headless.c b/ui/egl-headless.c
> index 1f6b845500..e36778bd48 100644
> --- a/ui/egl-headless.c
> +++ b/ui/egl-headless.c
> @@ -62,7 +62,7 @@ static void egl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
>
> diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
> index ae9239999c..7933237d45 100644
> --- a/ui/gtk-egl.c
> +++ b/ui/gtk-egl.c
> @@ -239,7 +239,7 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_width, uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
>
> diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
> index cd86022d26..f2ed543d6a 100644
> --- a/ui/gtk-gl-area.c
> +++ b/ui/gtk-gl-area.c
> @@ -306,7 +306,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener
> *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
>
> diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
> index 3be17d1079..b15db86f24 100644
> --- a/ui/sdl2-gl.c
> +++ b/ui/sdl2-gl.c
> @@ -206,7 +206,7 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
>
> diff --git a/ui/spice-display.c b/ui/spice-display.c
> index db71e866f8..2a2285cb1f 100644
> --- a/ui/spice-display.c
> +++ b/ui/spice-display.c
> @@ -1084,7 +1084,7 @@ static void
> qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
> uint32_t backing_height,
> uint32_t x, uint32_t y,
> uint32_t w, uint32_t h,
> - void *d3d_tex2d)
> + ScanoutTextureNative native)
> {
> SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
> EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0;
> --
> 2.41.0
>
>
--
Marc-André Lureau