On 2025/12/03 13:07, Joelle van Dyne wrote:
In order to support native texture scanout beyond D3D, we make this more
generic allowing for multiple native texture handle types.
Signed-off-by: Joelle van Dyne <[email protected]>
---
include/ui/console.h | 22 +++++++++++++++++++---
include/ui/gtk.h | 4 ++--
include/ui/sdl2.h | 2 +-
hw/display/virtio-gpu-virgl.c | 10 +++++++---
ui/console.c | 8 ++++----
ui/dbus-console.c | 2 +-
ui/dbus-listener.c | 8 ++++----
ui/egl-headless.c | 2 +-
ui/gtk-egl.c | 2 +-
ui/gtk-gl-area.c | 2 +-
ui/sdl2-gl.c | 2 +-
ui/spice-display.c | 2 +-
12 files changed, 43 insertions(+), 23 deletions(-)
diff --git a/include/ui/console.h b/include/ui/console.h
index 98feaa58bd..25e45295d4 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -131,6 +131,22 @@ struct QemuConsoleClass {
ObjectClass parent_class;
};
+typedef enum ScanoutTextureNativeType {
+ SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
+ SCANOUT_TEXTURE_NATIVE_TYPE_D3D,
+} ScanoutTextureNativeType;
+
+typedef struct ScanoutTextureNative {
+ ScanoutTextureNativeType type;
+ union {
+ void *d3d_tex2d;
+ } u;> +} ScanoutTextureNative;
Instead, I suggest:
typedef struct ScanoutTextureNative {
ScanoutTextureNativeType type;
void *handle;
} ScanoutTextureNative;
...to align with the definition of struct
virgl_renderer_resource_info_ext and
virgl_renderer_create_handle_for_scanout(), which do not add a field for
each type (except the one for the backward compatibility).
Regards,
Akihiko Odaki
+
+#define NO_NATIVE_TEXTURE ((ScanoutTextureNative){ \
+ .type = SCANOUT_TEXTURE_NATIVE_TYPE_NONE \
+})
+
typedef struct ScanoutTexture {
uint32_t backing_id;
bool backing_y_0_top;
@@ -140,7 +156,7 @@ typedef struct ScanoutTexture {
uint32_t y;
uint32_t width;
uint32_t height;
- void *d3d_tex2d;
+ ScanoutTextureNative native;
} ScanoutTexture;
typedef struct QemuUIInfo {
@@ -245,7 +261,7 @@ typedef struct DisplayChangeListenerOps {
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d);
+ ScanoutTextureNative native);
/* optional (default to true if has dpy_gl_scanout_dmabuf) */
bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl);
/* optional */
@@ -329,7 +345,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
uint32_t backing_id, bool backing_y_0_top,
uint32_t backing_width, uint32_t backing_height,
uint32_t x, uint32_t y, uint32_t w, uint32_t h,
- void *d3d_tex2d);
+ ScanoutTextureNative native);
void dpy_gl_scanout_dmabuf(QemuConsole *con,
QemuDmaBuf *dmabuf);
void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 3e6ce3cb48..f88e2b281d 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -178,7 +178,7 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d);
+ ScanoutTextureNative native);
void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
QemuDmaBuf *dmabuf);
void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
@@ -215,7 +215,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d);
+ ScanoutTextureNative native);
void gd_gl_area_scanout_disable(DisplayChangeListener *dcl);
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index dbe6e3d973..fdefb88229 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -93,7 +93,7 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d);
+ ScanoutTextureNative native);
void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index adf02ac22b..d0e6ad4b17 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -434,14 +434,18 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
if (ss.resource_id && ss.r.width && ss.r.height) {
struct virgl_renderer_resource_info info;
- void *d3d_tex2d = NULL;
+ ScanoutTextureNative native = { .type =
SCANOUT_TEXTURE_NATIVE_TYPE_NONE };
#if VIRGL_VERSION_MAJOR >= 1
struct virgl_renderer_resource_info_ext ext;
memset(&ext, 0, sizeof(ext));
ret = virgl_renderer_resource_get_info_ext(ss.resource_id, &ext);
info = ext.base;
- d3d_tex2d = ext.d3d_tex2d;
+ native = (ScanoutTextureNative){
+ .type = ext.d3d_tex2d ? SCANOUT_TEXTURE_NATIVE_TYPE_D3D :
+ SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
+ .u.d3d_tex2d = ext.d3d_tex2d,
+ };
#else
memset(&info, 0, sizeof(info));
ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
@@ -461,7 +465,7 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
info.flags & VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP,
info.width, info.height,
ss.r.x, ss.r.y, ss.r.width, ss.r.height,
- d3d_tex2d);
+ native);
} else {
dpy_gfx_replace_surface(
g->parent_obj.scanout[ss.scanout_id].con, NULL);
diff --git a/ui/console.c b/ui/console.c
index 2d00828c53..9378afd53d 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -295,7 +295,7 @@ static void
displaychangelistener_display_console(DisplayChangeListener *dcl,
con->scanout.texture.y,
con->scanout.texture.width,
con->scanout.texture.height,
- con->scanout.texture.d3d_tex2d);
+ con->scanout.texture.native);
}
}
@@ -1023,7 +1023,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
@@ -1031,7 +1031,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
con->scanout.kind = SCANOUT_TEXTURE;
con->scanout.texture = (ScanoutTexture) {
backing_id, backing_y_0_top, backing_width, backing_height,
- x, y, width, height, d3d_tex2d,
+ x, y, width, height, native,
};
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != dcl->con) {
@@ -1042,7 +1042,7 @@ void dpy_gl_scanout_texture(QemuConsole *con,
backing_y_0_top,
backing_width, backing_height,
x, y, width, height,
- d3d_tex2d);
+ native);
}
}
}
diff --git a/ui/dbus-console.c b/ui/dbus-console.c
index 85e215ef23..651f0daeaf 100644
--- a/ui/dbus-console.c
+++ b/ui/dbus-console.c
@@ -99,7 +99,7 @@ dbus_gl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
DBusDisplayConsole *ddc = container_of(dcl, DBusDisplayConsole, dcl);
diff --git a/ui/dbus-listener.c b/ui/dbus-listener.c
index 52e041edb0..a737752996 100644
--- a/ui/dbus-listener.c
+++ b/ui/dbus-listener.c
@@ -587,7 +587,7 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
trace_dbus_scanout_texture(tex_id, backing_y_0_top,
backing_width, backing_height, x, y, w, h);
@@ -618,8 +618,8 @@ static void dbus_scanout_texture(DisplayChangeListener *dcl,
assert(surface_width(ddl->ds) == w);
assert(surface_height(ddl->ds) == h);
- if (d3d_tex2d) {
- dbus_scanout_share_d3d_texture(ddl, d3d_tex2d, backing_y_0_top,
+ if (native.type == SCANOUT_TEXTURE_NATIVE_TYPE_D3d) {
s/SCANOUT_TEXTURE_NATIVE_TYPE_D3d/SCANOUT_TEXTURE_NATIVE_TYPE_D3D/
Regards,
Akihiko Odaki
+ dbus_scanout_share_d3d_texture(ddl, native.u.d3d_tex2d,
backing_y_0_top,
backing_width, backing_height, x, y,
w, h);
} else {
dbus_scanout_map(ddl);
@@ -868,7 +868,7 @@ static void dbus_gl_gfx_switch(DisplayChangeListener *dcl,
/* TODO: lazy send dmabuf (there are unnecessary sent otherwise) */
dbus_scanout_texture(&ddl->dcl, ddl->ds->texture, false,
- width, height, 0, 0, width, height, NULL);
+ width, height, 0, 0, width, height,
NO_NATIVE_TEXTURE);
}
}
#endif
diff --git a/ui/egl-headless.c b/ui/egl-headless.c
index 1f6b845500..e36778bd48 100644
--- a/ui/egl-headless.c
+++ b/ui/egl-headless.c
@@ -62,7 +62,7 @@ static void egl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index ae9239999c..7933237d45 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -239,7 +239,7 @@ void gd_egl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_width, uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index cd86022d26..f2ed543d6a 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -306,7 +306,7 @@ void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index 3be17d1079..b15db86f24 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -206,7 +206,7 @@ void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
diff --git a/ui/spice-display.c b/ui/spice-display.c
index db71e866f8..2a2285cb1f 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -1084,7 +1084,7 @@ static void
qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
uint32_t backing_height,
uint32_t x, uint32_t y,
uint32_t w, uint32_t h,
- void *d3d_tex2d)
+ ScanoutTextureNative native)
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0;