On Fri, Mar 03, 2017 at 02:11:12PM +0100, Paolo Bonzini wrote: > This optimization is not necessary anymore, because the vCPU now drops > the I/O thread lock even with TCG. Drop it to simplify the code and > avoid the "I/O thread spun for 1000 iterations" warning. > > Signed-off-by: Paolo Bonzini <pbonz...@redhat.com>
Reviewed-by: Edgar E. Iglesias <edgar.igles...@xilinx.com> > --- > vl.c | 5 +---- > 1 file changed, 1 insertion(+), 4 deletions(-) > > diff --git a/vl.c b/vl.c > index bbbf1ba..b21b57e 100644 > --- a/vl.c > +++ b/vl.c > @@ -1884,17 +1884,14 @@ static bool main_loop_should_exit(void) > > static void main_loop(void) > { > - bool nonblocking; > - int last_io = 0; > #ifdef CONFIG_PROFILER > int64_t ti; > #endif > do { > - nonblocking = tcg_enabled() && last_io > 0; > #ifdef CONFIG_PROFILER > ti = profile_getclock(); > #endif > - last_io = main_loop_wait(nonblocking); > + main_loop_wait(false); > #ifdef CONFIG_PROFILER > dev_time += profile_getclock() - ti; > #endif > -- > 2.9.3 > > >