Well, today was fun.

First, I re-discovered that integer handling is about 30% slower than
floating point, which seems very counter-intuitive to me.

Second, I did some demonstrations to find out which was faster... large
dimensioned arrays, or ALCHPing some memory and PEEK/POKEing it directly .
Any guesses which was faster? If I need to store tables of data about
temporary objects, it seems ALCHP is faster to handle the data, but harder
to understand what's going on. Easier to defrag the objects when one ceases
to exist (like a plane lands, or a card is used)...

I also was wondering... with the list distinctions of ql-users and
ql-developers... The QL was always very hands on, and these days, every user
needs to be their own developer. So, aren't we all developers, really?

Dave

On Sat, Jan 22, 2011 at 12:38 AM, Plastic <[email protected]> wrote:

>
>
> On Sat, Jan 22, 2011 at 12:23 AM, Rich Mellor <[email protected]>wrote:
>
>> On 22/01/2011 06:03, Plastic wrote:
>>
>>> As for a SuperBASIC compiler...
>>>
>> Lightning is a utility which increase the speed of graphics and text
>> routines in any program which uses the standard QDOS routines, it is not a
>> SuperBASIC compiler.
>>
>
> See, that's what I have to deal with. As soon as I'm told that I remember
> it very clearly. Lightning was this really need tool that transformed my QL
> by replacing the commonly used display routines (which were as general
> purpose as possible and slow) with custom, up to 30x faster specific
> routines.  I know that! But I didn't until you said it.
>
> This kind of thing happens to me a few times every day right now.
>
> I have the Turbo Toolkit - but that is also on microdrive. Timothy
> Swenson's email addresses that.
>
> Good links all... Following, reading and printing. Can't scribble pencil
> notes in the margin of a PDF.
>
> Dave
>
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