??? 8/11/2002 7:34:08 ??, ?/? Marcel Kilgus <[EMAIL PROTECTED]> ??????:

>
>Phoebus Dokos wrote:
>> Hmmm until that time though I can still use SMSQ/E to try it :-) I
>> do have a quasi-colour driver working on the Aurora (actually it's
>> commands like print, circle, pic_load etc....) under SMSQ/E... so
>> it's a start :-)
>
>Why do you waste your time writing quasi-drivers? Get the sources and
>add REAL support :-) Because I'll probably won't be able to make it,
>I'm laking the time.

Well for one I don't have the sources (yet) but the fact of the matter is that it 
works... They way I envisioned that Graphics engine it's really a client server 
environment (as i put it to Jochen, an X for the poor :-) The idea behind it however, 
will evolve to a meta driver after I strip SMSQ/E bare to leave in only the Scheduler 
and IO.SSS to add the driver framework I am envisioning. It all looks very good on 
paper but then again EVERYTHING looks VERY good on paper... even Windows ;-)

(Note here: As it stands now, you could possibly get in and change the standard screen 
routines -just leave the entry points in place- with my own and everything 
should work immediately - but then again, IMHO the screen driver is not really a 
screen driver just a block of code that could be patched to ANY software... screen 
operations (just like any other kind of IO should be governed by a driver framework... 
For bitmap output devices such as a screen, writing a driver would be as easy as 
writing a configuration file pretty much)


The fact of the matter is that the routines are here and they work :-) My original 
problem (since this QL Toy I am developing has already a primary use and client: ie. 
my daughter) has to be ready by Xmas... which means, lets see if it works in principle 
and I'll worry about the rest later :-)
>My next year will be pretty much filled up with work for this project:
>http://www.robocup.org/
>Here's a picture of one of our team members I have to help
>programming:
>http://www.swr2.de/biotopien/expeditionen/roboterfussball/popups/torwart_sepp.html
>
>I'm expecting much but very interesting work. And time is short, we
>want to have it working before the next world championships in Italy.
>All this means less time for QL related stuff. Although I think that I
>will be able to squeeze some work in ;-)


Hmmm you should help built software for a bot to compete in BattleBots =The prize 
money is really good by the way= (It's a series here in Comedy Central -You CAN get 
it in Germany if you have satellite-) which is a lot more funny than robots playing 
football... (Especially after the blades and hammers come out where they pulverise the 
opponent's bot (which until now are really radio-controlled ones.... clever as their 
owners)

Phoebus



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