Phoebus Dokos wrote:

BTW: Could you please change your line length to something sensible
instead of infinity?

> Well for one I don't have the sources (yet) but the fact of the
> matter is that it works... They way I envisioned that Graphics
> engine it's really a client server environment (as i put it to
> Jochen, an X for the poor :-)

Well, I quite like client/server graphics for working at home with
university servers. It's just that most QL systems are too slow for
something like that. Especially as client/server without good network
ability is IMO not very useful.

> (Note here: As it stands now, you could possibly get in and change
> the standard screen routines -just leave the entry points in place-
> with my own and everything should work immediately - but then again,

It's not that easy. We'll talk again after you had a look at the
sources ;-)

> Hmmm you should help built software for a bot to compete in
> BattleBots

As you say, those are simple remote controlled robots, no need for AI
there ;-) Out bots need to be autonomic which is quite a big
challenge.

Marcel

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