Phoebus Dokos wrote: BTW: Could you please change your line length to something sensible instead of infinity?
> Well for one I don't have the sources (yet) but the fact of the > matter is that it works... They way I envisioned that Graphics > engine it's really a client server environment (as i put it to > Jochen, an X for the poor :-) Well, I quite like client/server graphics for working at home with university servers. It's just that most QL systems are too slow for something like that. Especially as client/server without good network ability is IMO not very useful. > (Note here: As it stands now, you could possibly get in and change > the standard screen routines -just leave the entry points in place- > with my own and everything should work immediately - but then again, It's not that easy. We'll talk again after you had a look at the sources ;-) > Hmmm you should help built software for a bot to compete in > BattleBots As you say, those are simple remote controlled robots, no need for AI there ;-) Out bots need to be autonomic which is quite a big challenge. Marcel
