> I'd like to know more about the support for hardware acceleration in
> qml. I remember an overview focused on it but in the last snapshot
> documentation I can't find it. Is there a reason? Where I can find the
> supported platforms?

QML builds directly upon QGraphicsView, which in turn builds upon QPainter, 
which in turn builds upon QPaintEngine (and the internal QGraphicsSystem 
classes), which have various hardware accelerated implementations.

--
Warwick

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