> > 3.) QPixmap laoding/image decoder > > There is HW that can decode certain image formats in hardware and store it > in video memory directly. Is there any plan to add support for that? Would > there be any objection to such features?
The scene graph adaptation layer has support for plugging in decoding straight to an OpenGL texture. This is similar API to the lighthouse API, in that it is backend API which is implemented pr platform/device and which may change over time. The logic is in QSGContext::canDecodeImageToTexture() and QSGContext::canDecodeImageToTexture(). We have no plans to do any more work for DirectFB. best regards, Gunnar _______________________________________________ Qt5-feedback mailing list [email protected] http://lists.qt.nokia.com/mailman/listinfo/qt5-feedback
