Searching through old email conversations I had with myself when I
started Quackle almost exactly a year ago, I found an idea I quickly
forgot about. "Experiment with putting blank tiles IN lexicon."
Probably a stupid idea, but I haven't dismissed it yet.
John
On 3/26/06, Amit Chakrabarti <[EMAIL PROTECTED]> wrote:
> * Jason E Katz-Brown ([EMAIL PROTECTED]) [060326 14:50]:
> > yeah we don't optimize the blank case by throwing out obviously shitty
> > plays. olaugh, we should.
>
> Could we discuss, on the list, some good optimisations to perform in
> this case? I've toyed with some for QAT (QAT = Quick Analysis Tool, a
> command-line-and-ASCII-based analyser I wrote some time back that will
> be public-domained Real Soon Now) but didn't settle on anything I
> really liked. It's not always correct to simply throw out plays with
> static value far less than the highest, though this may be correctable
> with better static eval such as that in Quackle. More importantly, it's
> not clear that "throwing out" some plays using a heuristic actually
> speeds up the Steve Gordon move generator. Any good solution should
> drastically reduce the number of pointers you follow in the GADDAG.
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