Searching through old email conversations I had with myself when I
started Quackle almost exactly a year ago, I found an idea I quickly
forgot about.  "Experiment with putting blank tiles IN lexicon." 
Probably a stupid idea, but I haven't dismissed it yet.

John

On 3/26/06, Amit Chakrabarti <[EMAIL PROTECTED]> wrote:
>  * Jason E Katz-Brown ([EMAIL PROTECTED]) [060326 14:50]:
>  > yeah we don't optimize the blank case by throwing out obviously shitty
>  > plays. olaugh, we should.
>
>  Could we discuss, on the list, some good optimisations to perform in
>  this case? I've toyed with some for QAT (QAT = Quick Analysis Tool, a
>  command-line-and-ASCII-based analyser I wrote some time back that will
>  be public-domained Real Soon Now) but didn't settle on anything I
>  really liked. It's not always correct to simply throw out plays with
>  static value far less than the highest, though this may be correctable
>  with better static eval such as that in Quackle. More importantly, it's
>  not clear that "throwing out" some plays using a heuristic actually
>  speeds up the Steve Gordon move generator. Any good solution should
>  drastically reduce the number of pointers you follow in the GADDAG.


 
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